More spammable WW is probably better for most player builds, since it will give better DPS over time with things like Panic or Psychic Instability ensuring it finishes.
WD is generally better for Heroes, otherwise they will often spam WW and no other skills at all, which is what you don't want (Randomly, that is. Used well its just fine, but thrown around randomly its crap). Outside of Heroes WD is inferior in pretty much every way. The fact that it does damage from 0-2.9 seconds is irrelevant because of the fact that the damage is shit (if I wanted to see someone cast nukes that do 50 damage, I'll run an Ele). The only thing it manages to excel in is pure damage per cast, but that doesn't mean much when WW can just cast it on the enemy next. Maybe if you really can't stand the energy to spam WW then WD is better, but that should be fairly marginal, you are a mesmer after all.
Both together aren't that useful at all. For the most part, if you can ensure WW doesn't end then you can kill any group of enemies in about 5-7 seconds of WW casting. WW + WD at best only cuts that down to 5-6 seconds of casting (since it takes until the 5th second of WD to actually exceed WW you can't get lower than a 5s kill), so whats the advantage? Better to diversify into other damage skills instead of putting all of your eggs in one basket, just in case things go wrong and the enemy CAN use skills.
Last edited by Kunder; Jun 19, 2011 at 06:26 AM // 06:26..
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